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Tags
Act III / NG+
DPS
Boss
Description
Permet de tuer le Duolliste en NG+5 sans avoir besoin de parer.
Author :
Th3AnT0in3
→
Total pictos :
46
Weapon
Esqium
Weapon passives :
Level 4 :
On turn start, consume each AP above 4 to gain 50% more damage per AP consumed.
Level 10 :
On Virtuose, all hits apply Burn.
Level 20 :
Using a Skill that costs less than 4 AP applies Mark to all enemies.
Upgrade priority
Agility (1st)
Defense (2nd)
Might (3nd)
Skills
3 skills at choice
1.
Burning canvas
ℹ️
5 AP
Burning canvas
Deals high single target Void damage. 5 hits. Applies 1 Burn per hit. Damage increased for each Burn on the target.
2.
Swift stride
ℹ️
3 AP
Swift stride
Deals low single target Physical damage. 1 hit. Switches to Virtuose Stance if target is Burning Regains 0 to 2 AP.
3.
Last chance
ℹ️
1 AP
Last chance
Reduces self-Health to 1 but refills all AP. Switches to Virtuose Stance.
Source
View sourceAucune information communiquée par l’auteur.
⭐ Main Pictos (95 luminas)
Feint
15 ✨
ℹ️
Feint
• Start each turn with 4 Barbapapa stacks. Every 5th hit with a Skill deals 600% more damage
Energy master
40 ✨
ℹ️
Energy master
• Every AP gain is increased by 1
Cheater
40 ✨
ℹ️
Cheater
• Always play twice in a row
📦 Secondary Pictos (462 luminas)
AP discount
30 ✨
ℹ️
AP discount
• Skills cost 1 less AP
Accelerating shots
3 ✨
ℹ️
Accelerating shots
• 20% chance to gain Rush on Free Aim shot
At death's door
5 ✨
ℹ️
At death's door
• Deal 50% more damage if Health is below 10%
Augmented aim
3 ✨
ℹ️
Augmented aim
• 50% increased Free Aim damage
Burn affinity
10 ✨
ℹ️
Burn affinity
• 25% increased damage on Burning Targets
Burning mark
15 ✨
ℹ️
Burning mark
• Apply Burn on hitting a Marked enemy
Burning shots
3 ✨
ℹ️
Burning shots
• 20% chance to Burn on Free Aim shot
Charging alteration
10 ✨
ℹ️
Charging alteration
• +10% of a Gradient Charge on applying a Buff. Once per turn
Charging burn
10 ✨
ℹ️
Charging burn
• +20% of a Gradient Charge on applying Burn. Once per turn
Charging critical
10 ✨
ℹ️
Charging critical
• +20% of a Gradient Charge on Critical Hit. Once per turn
Confident fighter
15 ✨
ℹ️
Confident fighter
• 30% increased damage, but can't be Healed
Critical burn
5 ✨
ℹ️
Critical burn
• 25% increased Critical Chance on Burning enemies
Critical vulnerability
5 ✨
ℹ️
Critical vulnerability
• 25% increased Critical Chance on Defenceless enemies
Double burn
30 ✨
ℹ️
Double burn
• On applying a Burn stack, apply a second one
Double mark
20 ✨
ℹ️
Double mark
• Mark requires 1 more hit to be removed
Double third
10 ✨
ℹ️
Double third
• Every third hit of a Skill deals double damage
Draining cleanse
15 ✨
ℹ️
Draining cleanse
• Consume 1 AP to prevent Status Effects application, if possible
Energising burn
10 ✨
ℹ️
Energising burn
• +1 AP on applying Burn. Once per turn
Energising rush
10 ✨
ℹ️
Energising rush
• Give 2 AP on applying Rush
Energising shell
10 ✨
ℹ️
Energising shell
• Give 2 AP on applying Shell
Energising shots
10 ✨
ℹ️
Energising shots
• 20% chance to gain 1 AP on Free Aim shot
Exposing attack
10 ✨
ℹ️
Exposing attack
• Base Attack applies Defenceless for 1 turn
First life
15 ✨
ℹ️
First life
• 25% increased damage until death. 20% decreased damage on death. (Once)
First strike
10 ✨
ℹ️
First strike
• Play first
Frenzy
20 ✨
ℹ️
Frenzy
• Each successive Skill hit deals 10% more damage
Full strength
15 ✨
ℹ️
Full strength
• 25% increased damage on full Health
Glass canon
10 ✨
ℹ️
Glass canon
• Deal 25% more damage, but take 25% more damage
Gradient overcharge
15 ✨
ℹ️
Gradient overcharge
• On turn start, consume 3 Gradient Charges (if able) to deal 200% more damage this turn
Greater defenceless
15 ✨
ℹ️
Greater defenceless
• +15% to Defenceless damage amplification
Immaculate
10 ✨
ℹ️
Immaculate
• 30% increased damage until a hit is received
Marking shots
3 ✨
ℹ️
Marking shots
• 20% chance to apply Mark on Free Aim shot
Painted power
5 ✨
ℹ️
Painted power
• Damage can exceed 9,999
Piercing shot
2 ✨
ℹ️
Piercing shot
• 25% increased Free Aim damage. Free Aim shots ignore Shields
Powerful shield
5 ✨
ℹ️
Powerful shield
• 10% increased damage per Shield Point on self
Protecting shots
3 ✨
ℹ️
Protecting shots
• 20% chance to gain Shell on Free Aim shot
Rewarding mark
5 ✨
ℹ️
Rewarding mark
• +2 AP on dealing damage to a Marked target. Once per turn
Shield affinity
15 ✨
ℹ️
Shield affinity
• 30% increased damage while having Shields, but receiving any damage always removes all Shields
Shortcut
5 ✨
ℹ️
Shortcut
• Immediately play when falling below 30% Health. Once per battle
Solidifying
10 ✨
ℹ️
Solidifying
• +2 Shields when the character's Health falls below 50%. Once per battle
Stay marked
10 ✨
ℹ️
Stay marked
• 50% chance to apply Mark when attacking a Marked target
Teamwork
5 ✨
ℹ️
Teamwork
• 10% increased damage while all allies are alive
Trigger-happy
20 ✨
ℹ️
Trigger-happy
• After shooting 10 times in the same turn, gain +2 AP (once). And following Shots this turn deal 200% more damage
Warming up
15 ✨
ℹ️
Warming up
• 5% increased damage per turn. Can stack up to 5 times