👁 2 views
❤️ 0
Rejoins l'expédition et crée tes propres builds.
Track your progress, check off your added pictos, and reproduce this build easily.
Tags
Act III / NG+
Support
Gradient
Boss
Description
Build created by @Ratel on the Discord [FR] Clair Obscur : Expédition 33
Author :
Math'
→
Total pictos :
54
Weapon
Cleim
Weapon passives :
Level 4 :
Damage can't be reduced, blocked, or absorbed by Elemental Affinities.
Level 10 :
An ethereal Sword deals Light damage on any damage dealt with Skills.
Level 20 :
Starting a turn with 1 Earth, 1 Fire, 1 Ice, and 1 Lightning Stain doubles damage dealt this turn.
Upgrade priority
Luck (1st)
Agility (2nd)
Might (3nd)
Skills
4 skills at choice
1.
Elemental trick
ℹ️
3 AP
Elemental trick
Deals low single target Ice, Fire, Lightning, and Earth damage. 4 hits. Critical Hits generate the corresponding Stain.
2.
Lightning dance
ℹ️
7 AP
Lightning dance
Deals very high single target Lightning damage. 6 hits. Critical Hits trigger an additional hit.
⭐ Main Pictos (15 luminas)
Breaking burn
5 ✨
ℹ️
Breaking burn
• 25% increased Break damage on Burning enemies
Powerful shield
5 ✨
ℹ️
Powerful shield
• 10% increased damage per Shield Point on self
Critical weakness
5 ✨
ℹ️
Critical weakness
• 25% increased Critical Chance on Weakness
📦 Secondary Pictos (593 luminas)
Burn affinity
10 ✨
ℹ️
Burn affinity
• 25% increased damage on Burning Targets
Inverted affinity
5 ✨
ℹ️
Inverted affinity
• Apply Inverted on self for 3 turns on battle start. 50% increased damage while Inverted
Tainted
3 ✨
ℹ️
Tainted
• 15% increased damage for each Status Effect on self
Energising burn
10 ✨
ℹ️
Energising burn
• +1 AP on applying Burn. Once per turn
Critical burn
5 ✨
ℹ️
Critical burn
• 25% increased Critical Chance on Burning enemies
Longer burn
15 ✨
ℹ️
Longer burn
• Burn duration is increased by 2
Glass canon
10 ✨
ℹ️
Glass canon
• Deal 25% more damage, but take 25% more damage
Auto shell
10 ✨
ℹ️
Auto shell
• Apply Shell for 3 turns on battle start
Powerful on shell
10 ✨
ℹ️
Powerful on shell
• Apply Powerful on applying Shell
Charging alteration
10 ✨
ℹ️
Charging alteration
• +10% of a Gradient Charge on applying a Buff. Once per turn
Charging burn
10 ✨
ℹ️
Charging burn
• +20% of a Gradient Charge on applying Burn. Once per turn
Charging counter
10 ✨
ℹ️
Charging counter
• +20% of a Gradient Charge on Counterattack
Charging critical
10 ✨
ℹ️
Charging critical
• +20% of a Gradient Charge on Critical Hit. Once per turn
Charging mark
10 ✨
ℹ️
Charging mark
• +20% of a Gradient Charge on hitting a Marked target. Once per turn
Double burn
30 ✨
ℹ️
Double burn
• On applying a Burn stack, apply a second one
Double mark
20 ✨
ℹ️
Double mark
• Mark requires 1 more hit to be removed
Double third
10 ✨
ℹ️
Double third
• Every third hit of a Skill deals double damage
Feint
15 ✨
ℹ️
Feint
• Start each turn with 4 Barbapapa stacks. Every 5th hit with a Skill deals 600% more damage
Frenzy
20 ✨
ℹ️
Frenzy
• Each successive Skill hit deals 10% more damage
Confident fighter
15 ✨
ℹ️
Confident fighter
• 30% increased damage, but can't be Healed
Immaculate
10 ✨
ℹ️
Immaculate
• 30% increased damage until a hit is received
First strike
10 ✨
ℹ️
First strike
• Play first
Critical moment
5 ✨
ℹ️
Critical moment
• 50% increased Critical Chance if Health is below 30%
Stay marked
10 ✨
ℹ️
Stay marked
• 50% chance to apply Mark when attacking a Marked target
Burning mark
15 ✨
ℹ️
Burning mark
• Apply Burn on hitting a Marked enemy
Rewarding mark
5 ✨
ℹ️
Rewarding mark
• +2 AP on dealing damage to a Marked target. Once per turn
Powerful mark
5 ✨
ℹ️
Powerful mark
• Gain Powerful on hitting a Marked enemy
Gradient parry
10 ✨
ℹ️
Gradient parry
• +5% of a gradient charge on Parry
Empowering parry
5 ✨
ℹ️
Empowering parry
• Each successful Parry increases damage by 5% until end of the following turn. Taking any damage removes this buff
Full strength
15 ✨
ℹ️
Full strength
• 25% increased damage on full Health
First life
15 ✨
ℹ️
First life
• 25% increased damage until death. 20% decreased damage on death. (Once)
Painted power
5 ✨
ℹ️
Painted power
• Damage can exceed 9,999
Greater rush
10 ✨
ℹ️
Greater rush
• +25% Rush Speed increase
Auto-rush
10 ✨
ℹ️
Auto-rush
• Apply Rush for 3 turns on battle start
Shell on rush
10 ✨
ℹ️
Shell on rush
• Apply Shell on applying Rush
AP discount
30 ✨
ℹ️
AP discount
• Skills cost 1 less AP
Greater powerful
10 ✨
ℹ️
Greater powerful
• +15% to Powerful damage increase
Auto powerful
10 ✨
ℹ️
Auto powerful
• Apply Powerful for 3 turns on battle start
Rush on powerful
10 ✨
ℹ️
Rush on powerful
• Apply Rush on applying Powerful
Marking shots
3 ✨
ℹ️
Marking shots
• 20% chance to apply Mark on Free Aim shot
Accelerating shots
3 ✨
ℹ️
Accelerating shots
• 20% chance to gain Rush on Free Aim shot
Burning shots
3 ✨
ℹ️
Burning shots
• 20% chance to Burn on Free Aim shot
Protecting shots
3 ✨
ℹ️
Protecting shots
• 20% chance to gain Shell on Free Aim shot
Powerful shots
3 ✨
ℹ️
Powerful shots
• 20% chance to gain Powerful on Free Aim shot
Energising shots
10 ✨
ℹ️
Energising shots
• 20% chance to gain 1 AP on Free Aim shot
Teamwork
5 ✨
ℹ️
Teamwork
• 10% increased damage while all allies are alive
Cheater
40 ✨
ℹ️
Cheater
• Always play twice in a row
Greater defenceless
15 ✨
ℹ️
Greater defenceless
• +15% to Defenceless damage amplification
Warming up
15 ✨
ℹ️
Warming up
• 5% increased damage per turn. Can stack up to 5 times
Energy master
40 ✨
ℹ️
Energy master
• Every AP gain is increased by 1
Energising parry
15 ✨
ℹ️
Energising parry
• +1 AP on successful Parry