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Build Sciel Support & Shots – Act III / NG+

Sciel

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Tags

Act III / NG+ Support Boss

Description

Build to assist allies with intervention skills. Can also a lot of free aim shots

Total pictos : 36

Weapon

Duollison

Weapon passives :

Level 4 : Each successive base attack hit on the same turn deals 100% more damage.
Level 10 : Free Aim shots apply 1 Foretell. Base attack consumes all Foretell to deal 50% more damage per Foretell consumed.
Level 20 : During Twilight, any Foretell consumed is not removed.

Upgrade priority

Agility (1st) Luck (2nd) Might (3nd)

Skills

5 skills at choice

1. Fortune's fury
ℹ️
Fortune's fury
Targeted ally deals double damage for 1 turn.
5 AP

Aucune information communiquée par l’auteur.

⭐ Main Pictos (20 luminas)

Powerful mark
ℹ️
Powerful mark
• Gain Powerful on hitting a Marked enemy
5 ✨
Perilous parry
ℹ️
Perilous parry
• +1 AP on Parry, but damage received is doubled
5 ✨
Burn affinity
ℹ️
Burn affinity
• 25% increased damage on Burning Targets
10 ✨

📦 Secondary Pictos (385 luminas)

AP discount
ℹ️
AP discount
• Skills cost 1 less AP
30 ✨
Accelerating shots
ℹ️
Accelerating shots
• 20% chance to gain Rush on Free Aim shot
3 ✨
Auto-rush
ℹ️
Auto-rush
• Apply Rush for 3 turns on battle start
10 ✨
Beneficial contamination
ℹ️
Beneficial contamination
• +2 AP on applying a Status Effect. Once per turn
15 ✨
Burning shots
ℹ️
Burning shots
• 20% chance to Burn on Free Aim shot
3 ✨
Charging burn
ℹ️
Charging burn
• +20% of a Gradient Charge on applying Burn. Once per turn
10 ✨
Charging critical
ℹ️
Charging critical
• +20% of a Gradient Charge on Critical Hit. Once per turn
10 ✨
Charging mark
ℹ️
Charging mark
• +20% of a Gradient Charge on hitting a Marked target. Once per turn
10 ✨
Combo attack I
ℹ️
Combo attack I
• Base Attack has 1 extra hit
10 ✨
Combo attack II
ℹ️
Combo attack II
• Base Attack has 1 extra hit
20 ✨
Critical moment
ℹ️
Critical moment
• 50% increased Critical Chance if Health is below 30%
5 ✨
Double burn
ℹ️
Double burn
• On applying a Burn stack, apply a second one
30 ✨
Double mark
ℹ️
Double mark
• Mark requires 1 more hit to be removed
20 ✨
Energising powerful
ℹ️
Energising powerful
• Give 2 AP on applying Powerful
10 ✨
Energising rush
ℹ️
Energising rush
• Give 2 AP on applying Rush
10 ✨
Energising shell
ℹ️
Energising shell
• Give 2 AP on applying Shell
10 ✨
Energising shots
ℹ️
Energising shots
• 20% chance to gain 1 AP on Free Aim shot
10 ✨
Energising start I
ℹ️
Energising start I
• +1 AP on battle start
5 ✨
Energising start II
ℹ️
Energising start II
• +1 AP on battle start
10 ✨
Energy master
ℹ️
Energy master
• Every AP gain is increased by 1
40 ✨
Exposing attack
ℹ️
Exposing attack
• Base Attack applies Defenceless for 1 turn
10 ✨
Faster than strong
ℹ️
Faster than strong
• Always play twice in a row, but deal 50% less damage
10 ✨
First strike
ℹ️
First strike
• Play first
10 ✨
Greater defenceless
ℹ️
Greater defenceless
• +15% to Defenceless damage amplification
15 ✨
Greater rush
ℹ️
Greater rush
• +25% Rush Speed increase
10 ✨
Marking shots
ℹ️
Marking shots
• 20% chance to apply Mark on Free Aim shot
3 ✨
Powerful on shell
ℹ️
Powerful on shell
• Apply Powerful on applying Shell
10 ✨
Powerful shots
ℹ️
Powerful shots
• 20% chance to gain Powerful on Free Aim shot
3 ✨
Protecting shots
ℹ️
Protecting shots
• 20% chance to gain Shell on Free Aim shot
3 ✨
Rush on powerful
ℹ️
Rush on powerful
• Apply Rush on applying Powerful
10 ✨
Shell on rush
ℹ️
Shell on rush
• Apply Shell on applying Rush
10 ✨
Slowing attack
ℹ️
Slowing attack
• Base attack applies Slow for 1 turn
10 ✨
Stay marked
ℹ️
Stay marked
• 50% chance to apply Mark when attacking a Marked target
10 ✨