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Tags
Act III / NG+
DPS
Boss
Description
Overpowered build to do extreme damage with the base attack
Author :
Expédition 33
→
Total pictos :
81
Weapon
Duollison
Weapon passives :
Level 4 :
Each successive base attack hit on the same turn deals 100% more damage.
Level 10 :
Free Aim shots apply 1 Foretell. Base attack consumes all Foretell to deal 50% more damage per Foretell consumed.
Level 20 :
During Twilight, any Foretell consumed is not removed.
Upgrade priority
Agility (1st)
Luck (2nd)
Might (3nd)
Skills
5 skills at choice
1.
Fortune's fury
ℹ️
5 AP
Fortune's fury
Targeted ally deals double damage for 1 turn.
Source
View sourceAucune information communiquée par l’auteur.
⭐ Main Pictos (70 luminas)
Double mark
20 ✨
ℹ️
Double mark
• Mark requires 1 more hit to be removed
Trigger-happy
20 ✨
ℹ️
Trigger-happy
• After shooting 10 times in the same turn, gain +2 AP (once). And following Shots this turn deal 200% more damage
AP discount
30 ✨
ℹ️
AP discount
• Skills cost 1 less AP
📦 Secondary Pictos (777 luminas)
Accelerating last stand
3 ✨
ℹ️
Accelerating last stand
• Gain Rush if fighting alone
Accelerating shots
3 ✨
ℹ️
Accelerating shots
• 20% chance to gain Rush on Free Aim shot
At death's door
5 ✨
ℹ️
At death's door
• Deal 50% more damage if Health is below 10%
Augmented attack
7 ✨
ℹ️
Augmented attack
• 50% increased Base Attack damage
Augmented aim
3 ✨
ℹ️
Augmented aim
• 50% increased Free Aim damage
Augmented counter I
3 ✨
ℹ️
Augmented counter I
• 25% increased Counterattack damage
Augmented counter II
5 ✨
ℹ️
Augmented counter II
• 50% increased Counterattack damage
Augmented counter III
7 ✨
ℹ️
Augmented counter III
• 75% increased Counterattack damage
Augmented first strike
5 ✨
ℹ️
Augmented first strike
• 50% increased damage on the first hit. Once per battle
Auto death
1 ✨
ℹ️
Auto death
• Kill self on battle start
Beneficial contamination
15 ✨
ℹ️
Beneficial contamination
• +2 AP on applying a Status Effect. Once per turn
Burn affinity
10 ✨
ℹ️
Burn affinity
• 25% increased damage on Burning Targets
Burning mark
15 ✨
ℹ️
Burning mark
• Apply Burn on hitting a Marked enemy
Burning shots
3 ✨
ℹ️
Burning shots
• 20% chance to Burn on Free Aim shot
Charging alteration
10 ✨
ℹ️
Charging alteration
• +10% of a Gradient Charge on applying a Buff. Once per turn
Charging attack
7 ✨
ℹ️
Charging attack
• +15% of a Gradient Charge on Base Attack
Charging burn
10 ✨
ℹ️
Charging burn
• +20% of a Gradient Charge on applying Burn. Once per turn
Charging counter
10 ✨
ℹ️
Charging counter
• +20% of a Gradient Charge on Counterattack
Charging critical
10 ✨
ℹ️
Charging critical
• +20% of a Gradient Charge on Critical Hit. Once per turn
Charging mark
10 ✨
ℹ️
Charging mark
• +20% of a Gradient Charge on hitting a Marked target. Once per turn
Cheater
40 ✨
ℹ️
Cheater
• Always play twice in a row
Combo attack I
10 ✨
ℹ️
Combo attack I
• Base Attack has 1 extra hit
Combo attack II
20 ✨
ℹ️
Combo attack II
• Base Attack has 1 extra hit
Combo attack III
30 ✨
ℹ️
Combo attack III
• Base Attack has 1 extra hit
Confident fighter
15 ✨
ℹ️
Confident fighter
• 30% increased damage, but can't be Healed
Consuming attack
10 ✨
ℹ️
Consuming attack
• Base attack consumes up to 100 Burns to deal 10% more damage per Burn consumed
Double burn
30 ✨
ℹ️
Double burn
• On applying a Burn stack, apply a second one
Double third
10 ✨
ℹ️
Double third
• Every third hit of a Skill deals double damage
Empowering attack
10 ✨
ℹ️
Empowering attack
• Gain Powerful for 1 turn on Base Attack
Empowering jumps
5 ✨
ℹ️
Empowering jumps
• Counters deal 100% more damage for each successful Jump Counter this turn
Empowering last stand
3 ✨
ℹ️
Empowering last stand
• Gain Powerful if fighting alone
Empowering parry
5 ✨
ℹ️
Empowering parry
• Each successful Parry increases damage by 5% until end of the following turn. Taking any damage removes this buff
Energising attack I
10 ✨
ℹ️
Energising attack I
• +1 PA à chaque attaque de base.
Energising burn
10 ✨
ℹ️
Energising burn
• +1 AP on applying Burn. Once per turn
Energising powerful
10 ✨
ℹ️
Energising powerful
• Give 2 AP on applying Powerful
Energising rush
10 ✨
ℹ️
Energising rush
• Give 2 AP on applying Rush
Energising turn
20 ✨
ℹ️
Energising turn
• +1 AP on turn start
Energising shell
10 ✨
ℹ️
Energising shell
• Give 2 AP on applying Shell
Energising shots
10 ✨
ℹ️
Energising shots
• 20% chance to gain 1 AP on Free Aim shot
Energy master
40 ✨
ℹ️
Energy master
• Every AP gain is increased by 1
Exposing attack
10 ✨
ℹ️
Exposing attack
• Base Attack applies Defenceless for 1 turn
First life
15 ✨
ℹ️
First life
• 25% increased damage until death. 20% decreased damage on death. (Once)
First offensive
5 ✨
ℹ️
First offensive
• First hit dealt and taken deals 50% more damage
First strike
10 ✨
ℹ️
First strike
• Play first
Frenzy
20 ✨
ℹ️
Frenzy
• Each successive Skill hit deals 10% more damage
Glass canon
10 ✨
ℹ️
Glass canon
• Deal 25% more damage, but take 25% more damage
Gradient fighter
5 ✨
ℹ️
Gradient fighter
• +25% increased damage with Gradient Attacks
Gradient overcharge
15 ✨
ℹ️
Gradient overcharge
• On turn start, consume 3 Gradient Charges (if able) to deal 200% more damage this turn
Gradient parry
10 ✨
ℹ️
Gradient parry
• +5% of a gradient charge on Parry
Greater defenceless
15 ✨
ℹ️
Greater defenceless
• +15% to Defenceless damage amplification
Greater powerful
10 ✨
ℹ️
Greater powerful
• +15% to Powerful damage increase
Greater rush
10 ✨
ℹ️
Greater rush
• +25% Rush Speed increase
Immaculate
10 ✨
ℹ️
Immaculate
• 30% increased damage until a hit is received
Inverted affinity
5 ✨
ℹ️
Inverted affinity
• Apply Inverted on self for 3 turns on battle start. 50% increased damage while Inverted
Last stand critical
3 ✨
ℹ️
Last stand critical
• 100% de chances de critique en combattant seul.
Longer burn
15 ✨
ℹ️
Longer burn
• Burn duration is increased by 2
Longer powerful
10 ✨
ℹ️
Longer powerful
• On applying Powerful, its duration is increased by 2
Longer rush
10 ✨
ℹ️
Longer rush
• On applying Rush, its duration is increased by 2
Marking shots
3 ✨
ℹ️
Marking shots
• 20% chance to apply Mark on Free Aim shot
Painter
10 ✨
ℹ️
Painter
• Convert all Physical damage to Void damage
Painted power
5 ✨
ℹ️
Painted power
• Damage can exceed 9,999
Piercing shot
2 ✨
ℹ️
Piercing shot
• 25% increased Free Aim damage. Free Aim shots ignore Shields
Rush on powerful
10 ✨
ℹ️
Rush on powerful
• Apply Rush on applying Powerful
Powerful on shell
10 ✨
ℹ️
Powerful on shell
• Apply Powerful on applying Shell
Powerful shots
3 ✨
ℹ️
Powerful shots
• 20% chance to gain Powerful on Free Aim shot
Protecting last stand
3 ✨
ℹ️
Protecting last stand
• Gain Shell if fighting alone
Protecting shots
3 ✨
ℹ️
Protecting shots
• 20% chance to gain Shell on Free Aim shot
Rewarding mark
5 ✨
ℹ️
Rewarding mark
• +2 AP on dealing damage to a Marked target. Once per turn
Shell on rush
10 ✨
ℹ️
Shell on rush
• Apply Shell on applying Rush
Slowing attack
10 ✨
ℹ️
Slowing attack
• Base attack applies Slow for 1 turn
Solo fighter
1 ✨
ℹ️
Solo fighter
• Deal 50% more damage if fighting alone
Staggering attack
1 ✨
ℹ️
Staggering attack
• 50% increased Break damage on Base Attack
Stay marked
10 ✨
ℹ️
Stay marked
• 50% chance to apply Mark when attacking a Marked target
Stun boost
10 ✨
ℹ️
Stun boost
• 30% increased damage on Stunned targets
Survivor
20 ✨
ℹ️
Survivor
• Survive fatal damage with 1 Health. Once per battle
Tainted
3 ✨
ℹ️
Tainted
• 15% increased damage for each Status Effect on self
Versatile
5 ✨
ℹ️
Versatile
• After a Free Aim hit, Base Attack damage is increased by 50% for 1 turn
Warming up
15 ✨
ℹ️
Warming up
• 5% increased damage per turn. Can stack up to 5 times