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Build Monoco Spam shots & burn – Act III / NG+

Monoco

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Tags

Act III / NG+ Support Gradient Burn Debuff Boss

Description

Build created by @Ratel on the Discord [FR] Clair Obscur : Expédition 33

Author : Math'
Total pictos : 39

Weapon

Baguettaro

Weapon passives :

Level 4 : Critical hits apply Burn.
Level 10 : Almighty Mask gives 50% increased damage (cumulative) and doubles enemies' Burn.
Level 20 : Almighty Mask Skills consume up to 100 Burn to deal 2% more damage per Burn consumed.

Upgrade priority

Luck (1st) Defense (2nd) Might (3nd)

Skills

5 skills at choice

1. Abbest wind
ℹ️
Abbest wind
Deals low single target Physical damage. 1 hit. Plays a second turn.
2 AP

⭐ Main Pictos (35 luminas)

Double mark
ℹ️
Double mark
• Mark requires 1 more hit to be removed
20 ✨
Glass canon
ℹ️
Glass canon
• Deal 25% more damage, but take 25% more damage
10 ✨
Critical break
ℹ️
Critical break
• 25% increased Break damage on Critical Hits
5 ✨

📦 Secondary Pictos (444 luminas)

Combo attack I
ℹ️
Combo attack I
• Base Attack has 1 extra hit
10 ✨
Combo attack II
ℹ️
Combo attack II
• Base Attack has 1 extra hit
20 ✨
Combo attack III
ℹ️
Combo attack III
• Base Attack has 1 extra hit
30 ✨
Exposing attack
ℹ️
Exposing attack
• Base Attack applies Defenceless for 1 turn
10 ✨
Slowing attack
ℹ️
Slowing attack
• Base attack applies Slow for 1 turn
10 ✨
Charging alteration
ℹ️
Charging alteration
• +10% of a Gradient Charge on applying a Buff. Once per turn
10 ✨
Charging attack
ℹ️
Charging attack
• +15% of a Gradient Charge on Base Attack
7 ✨
Charging burn
ℹ️
Charging burn
• +20% of a Gradient Charge on applying Burn. Once per turn
10 ✨
Charging counter
ℹ️
Charging counter
• +20% of a Gradient Charge on Counterattack
10 ✨
Charging critical
ℹ️
Charging critical
• +20% of a Gradient Charge on Critical Hit. Once per turn
10 ✨
Charging mark
ℹ️
Charging mark
• +20% of a Gradient Charge on hitting a Marked target. Once per turn
10 ✨
Double burn
ℹ️
Double burn
• On applying a Burn stack, apply a second one
30 ✨
Greater slow
ℹ️
Greater slow
• +15% to Slow Speed reduction
15 ✨
Stay marked
ℹ️
Stay marked
• 50% chance to apply Mark when attacking a Marked target
10 ✨
Burning mark
ℹ️
Burning mark
• Apply Burn on hitting a Marked enemy
15 ✨
Rewarding mark
ℹ️
Rewarding mark
• +2 AP on dealing damage to a Marked target. Once per turn
5 ✨
Powerful mark
ℹ️
Powerful mark
• Gain Powerful on hitting a Marked enemy
5 ✨
Gradient parry
ℹ️
Gradient parry
• +5% of a gradient charge on Parry
10 ✨
Faster than strong
ℹ️
Faster than strong
• Always play twice in a row, but deal 50% less damage
10 ✨
Greater rush
ℹ️
Greater rush
• +25% Rush Speed increase
10 ✨
Auto-rush
ℹ️
Auto-rush
• Apply Rush for 3 turns on battle start
10 ✨
Shell on rush
ℹ️
Shell on rush
• Apply Shell on applying Rush
10 ✨
AP discount
ℹ️
AP discount
• Skills cost 1 less AP
30 ✨
Auto powerful
ℹ️
Auto powerful
• Apply Powerful for 3 turns on battle start
10 ✨
Rush on powerful
ℹ️
Rush on powerful
• Apply Rush on applying Powerful
10 ✨
Marking shots
ℹ️
Marking shots
• 20% chance to apply Mark on Free Aim shot
3 ✨
Accelerating shots
ℹ️
Accelerating shots
• 20% chance to gain Rush on Free Aim shot
3 ✨
Protecting shots
ℹ️
Protecting shots
• 20% chance to gain Shell on Free Aim shot
3 ✨
Powerful shots
ℹ️
Powerful shots
• 20% chance to gain Powerful on Free Aim shot
3 ✨
Energising shots
ℹ️
Energising shots
• 20% chance to gain 1 AP on Free Aim shot
10 ✨
Energy master
ℹ️
Energy master
• Every AP gain is increased by 1
40 ✨
Energising parry
ℹ️
Energising parry
• +1 AP on successful Parry
15 ✨
Energising shell
ℹ️
Energising shell
• Give 2 AP on applying Shell
10 ✨
Energising rush
ℹ️
Energising rush
• Give 2 AP on applying Rush
10 ✨
Energising powerful
ℹ️
Energising powerful
• Give 2 AP on applying Powerful
10 ✨
Energising turn
ℹ️
Energising turn
• +1 AP on turn start
20 ✨