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Tags
Act III / NG+
DPS
Gradient
Burn
Boss
Description
Build created by @Ratel on the Discord [FR] Clair Obscur : Expédition 33
Author :
Math'
→
Total pictos :
52
Weapon
Esqium
Weapon passives :
Level 4 :
On turn start, consume each AP above 4 to gain 50% more damage per AP consumed.
Level 10 :
On Virtuose, all hits apply Burn.
Level 20 :
Using a Skill that costs less than 4 AP applies Mark to all enemies.
Upgrade priority
Agility (1st)
Defense (2nd)
Might (3nd)
Skills
4 skills at choice
1.
Last chance
ℹ️
1 AP
Last chance
Reduces self-Health to 1 but refills all AP. Switches to Virtuose Stance.
2.
Burning canvas
ℹ️
5 AP
Burning canvas
Deals high single target Void damage. 5 hits. Applies 1 Burn per hit. Damage increased for each Burn on the target.
⭐ Main Pictos (18 luminas)
Burning shots
3 ✨
ℹ️
Burning shots
• 20% chance to Burn on Free Aim shot
Stun boost
10 ✨
ℹ️
Stun boost
• 30% increased damage on Stunned targets
Augmented first strike
5 ✨
ℹ️
Augmented first strike
• 50% increased damage on the first hit. Once per battle
📦 Secondary Pictos (593 luminas)
Burn affinity
10 ✨
ℹ️
Burn affinity
• 25% increased damage on Burning Targets
Inverted affinity
5 ✨
ℹ️
Inverted affinity
• Apply Inverted on self for 3 turns on battle start. 50% increased damage while Inverted
Tainted
3 ✨
ℹ️
Tainted
• 15% increased damage for each Status Effect on self
Critical burn
5 ✨
ℹ️
Critical burn
• 25% increased Critical Chance on Burning enemies
Glass canon
10 ✨
ℹ️
Glass canon
• Deal 25% more damage, but take 25% more damage
Auto shell
10 ✨
ℹ️
Auto shell
• Apply Shell for 3 turns on battle start
Charging alteration
10 ✨
ℹ️
Charging alteration
• +10% of a Gradient Charge on applying a Buff. Once per turn
Charging burn
10 ✨
ℹ️
Charging burn
• +20% of a Gradient Charge on applying Burn. Once per turn
Charging counter
10 ✨
ℹ️
Charging counter
• +20% of a Gradient Charge on Counterattack
Charging critical
10 ✨
ℹ️
Charging critical
• +20% of a Gradient Charge on Critical Hit. Once per turn
Charging mark
10 ✨
ℹ️
Charging mark
• +20% of a Gradient Charge on hitting a Marked target. Once per turn
Double burn
30 ✨
ℹ️
Double burn
• On applying a Burn stack, apply a second one
Double mark
20 ✨
ℹ️
Double mark
• Mark requires 1 more hit to be removed
Feint
15 ✨
ℹ️
Feint
• Start each turn with 4 Barbapapa stacks. Every 5th hit with a Skill deals 600% more damage
Frenzy
20 ✨
ℹ️
Frenzy
• Each successive Skill hit deals 10% more damage
Confident fighter
15 ✨
ℹ️
Confident fighter
• 30% increased damage, but can't be Healed
Immaculate
10 ✨
ℹ️
Immaculate
• 30% increased damage until a hit is received
Stay marked
10 ✨
ℹ️
Stay marked
• 50% chance to apply Mark when attacking a Marked target
Burning mark
15 ✨
ℹ️
Burning mark
• Apply Burn on hitting a Marked enemy
Powerful mark
5 ✨
ℹ️
Powerful mark
• Gain Powerful on hitting a Marked enemy
Gradient parry
10 ✨
ℹ️
Gradient parry
• +5% of a gradient charge on Parry
Empowering parry
5 ✨
ℹ️
Empowering parry
• Each successful Parry increases damage by 5% until end of the following turn. Taking any damage removes this buff
Full strength
15 ✨
ℹ️
Full strength
• 25% increased damage on full Health
First life
15 ✨
ℹ️
First life
• 25% increased damage until death. 20% decreased damage on death. (Once)
Painted power
5 ✨
ℹ️
Painted power
• Damage can exceed 9,999
Greater rush
10 ✨
ℹ️
Greater rush
• +25% Rush Speed increase
Auto-rush
10 ✨
ℹ️
Auto-rush
• Apply Rush for 3 turns on battle start
Longer rush
10 ✨
ℹ️
Longer rush
• On applying Rush, its duration is increased by 2
Shell on rush
10 ✨
ℹ️
Shell on rush
• Apply Shell on applying Rush
AP discount
30 ✨
ℹ️
AP discount
• Skills cost 1 less AP
Gradient overcharge
15 ✨
ℹ️
Gradient overcharge
• On turn start, consume 3 Gradient Charges (if able) to deal 200% more damage this turn
Greater powerful
10 ✨
ℹ️
Greater powerful
• +15% to Powerful damage increase
Auto powerful
10 ✨
ℹ️
Auto powerful
• Apply Powerful for 3 turns on battle start
Longer powerful
10 ✨
ℹ️
Longer powerful
• On applying Powerful, its duration is increased by 2
Rush on powerful
10 ✨
ℹ️
Rush on powerful
• Apply Rush on applying Powerful
Accelerating shots
3 ✨
ℹ️
Accelerating shots
• 20% chance to gain Rush on Free Aim shot
Marking shots
3 ✨
ℹ️
Marking shots
• 20% chance to apply Mark on Free Aim shot
Protecting shots
3 ✨
ℹ️
Protecting shots
• 20% chance to gain Shell on Free Aim shot
Powerful shots
3 ✨
ℹ️
Powerful shots
• 20% chance to gain Powerful on Free Aim shot
Energising shots
10 ✨
ℹ️
Energising shots
• 20% chance to gain 1 AP on Free Aim shot
Teamwork
5 ✨
ℹ️
Teamwork
• 10% increased damage while all allies are alive
Cheater
40 ✨
ℹ️
Cheater
• Always play twice in a row
Augmented aim
3 ✨
ℹ️
Augmented aim
• 50% increased Free Aim damage
Greater defenceless
15 ✨
ℹ️
Greater defenceless
• +15% to Defenceless damage amplification
Warming up
15 ✨
ℹ️
Warming up
• 5% increased damage per turn. Can stack up to 5 times
Energy master
40 ✨
ℹ️
Energy master
• Every AP gain is increased by 1
Energising parry
15 ✨
ℹ️
Energising parry
• +1 AP on successful Parry
Energising rush
10 ✨
ℹ️
Energising rush
• Give 2 AP on applying Rush
Energising turn
20 ✨
ℹ️
Energising turn
• +1 AP on turn start